New team :)
+3
jolteon00
MasterKeyX
Nikinho
7 posters
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New team :)
Well i'm back and i've got a new team, been pretty successful but i just want some expert opinions to know what could be added or modified
1. Lead - Swampert HP 404, at 256 def 250 sp at 185 sp def 270 speed 156 - leftovers
Waterfall
Earthquake
Stealth rocks
Roar
2.Tyranitar - hp 404, at 304, def 266, sp at 203, sp def 319, speed 158 - leftovers
Curse
Sleep talk
Rest
Payback ( weird set i know but one curse and this thing goes beast mode )
3.Starmie - hp 285, at 167, def 206, sp at 275, sp def 206, speed 361 - life orb
Hydro pump
Grass knot
Rapid spin ( thinking of changing considering my team does not take much from rocks )
Recover
4.Scizor - hp 321, at 394, def 236, sp at 131, sp def 196, speed 190 - choice band
Bullet punch
U turn
Superpower
Pursuit
5.Metagross - hp 329, at 405, def 299, sp at 203,sp def 216, speed 209 - life orb
Agility
Earthquake
Meteor mash
Thunder punch
6.Gliscor - hp 354, at 226, def 358, sp at 113, sp def 186, speed 250 - leftovers
Earthquake
Roost
Taunt
Stone edge
Well thats it guys, any input is appreciated, i was thinking of adding a Gyarados or something but i'm not too sure, just yeah let me know what i could add and take away and cheers
1. Lead - Swampert HP 404, at 256 def 250 sp at 185 sp def 270 speed 156 - leftovers
Waterfall
Earthquake
Stealth rocks
Roar
2.Tyranitar - hp 404, at 304, def 266, sp at 203, sp def 319, speed 158 - leftovers
Curse
Sleep talk
Rest
Payback ( weird set i know but one curse and this thing goes beast mode )
3.Starmie - hp 285, at 167, def 206, sp at 275, sp def 206, speed 361 - life orb
Hydro pump
Grass knot
Rapid spin ( thinking of changing considering my team does not take much from rocks )
Recover
4.Scizor - hp 321, at 394, def 236, sp at 131, sp def 196, speed 190 - choice band
Bullet punch
U turn
Superpower
Pursuit
5.Metagross - hp 329, at 405, def 299, sp at 203,sp def 216, speed 209 - life orb
Agility
Earthquake
Meteor mash
Thunder punch
6.Gliscor - hp 354, at 226, def 358, sp at 113, sp def 186, speed 250 - leftovers
Earthquake
Roost
Taunt
Stone edge
Well thats it guys, any input is appreciated, i was thinking of adding a Gyarados or something but i'm not too sure, just yeah let me know what i could add and take away and cheers
Nikinho- Posts : 22
Re: New team :)
Wow. I really dig your team. Honestly, your Pokemon seem to own, and I can't think of anything to change. The only thing I would suggest is maybe a dragon or wall of some sort, because dragons have few weaknesses. Especially palkia. He has only one.
Beware of Grass Knot. It'll kill your swampert pretty fast, no matter how good a lead he is.
Beware of Grass Knot. It'll kill your swampert pretty fast, no matter how good a lead he is.
MasterKeyX- Posts : 137
Friend Code : 0860 1979 8849
Re: New team :)
Thankyou and yeah i was considering Mence on my team or a Snowlax, although Gliscor seems to wall out pretty well
Nikinho- Posts : 22
Re: New team :)
You could try Cresselia as a wall. Double screens, decent attacking moves, all that good stuff.
MasterKeyX- Posts : 137
Friend Code : 0860 1979 8849
Re: New team :)
Gyarados frightens me because electric moves are so common, even on things not remotely electric (Starmie, Magmortar, Gardevoir, etc.) Unless you wanted to put on a Gyarados and switch to Gliscor when you sense trouble.
Speaking of which, you may want to put thunderbolt on Starmie instead of rapid spin.
Three members of your team are weak to grass; you may want to reconsider ice punch over thunder punch.
Great team, though, and good luck
Speaking of which, you may want to put thunderbolt on Starmie instead of rapid spin.
Three members of your team are weak to grass; you may want to reconsider ice punch over thunder punch.
Great team, though, and good luck
jolteon00- Posts : 286
Friend Code : 0475 1848 3945
Re: New team :)
Yeah i need to change rapid spin! and hmm i do always have a trouble with grass i guess
Nikinho- Posts : 22
Re: New team :)
Obviously, the lack of a wall on your team can be painful, especially if a sweeper becomes set up with an agiliy, swords dance, or something of the like.
You also have a heavy earthquake weakness, with three of the six Pokemon being 1HKO-2HKO'd on your team. It's also true you have a heavy grass weakness.
So, in retrospect, I'd add a wall in Place of the Scizor, preferably a wall that can take Earthquakes well, you already have more than enough physichal sweepers on your team.
Also, you're right to not think rapid spin is useful on your team, like Jolteon said, it would be more beneficial for you to incorporate thunderbolt on Starmie rather than rapid spin.
Finally, I'd switch the swampert lead for a faster lead that is not weak to grass.
You also have a heavy earthquake weakness, with three of the six Pokemon being 1HKO-2HKO'd on your team. It's also true you have a heavy grass weakness.
So, in retrospect, I'd add a wall in Place of the Scizor, preferably a wall that can take Earthquakes well, you already have more than enough physichal sweepers on your team.
Also, you're right to not think rapid spin is useful on your team, like Jolteon said, it would be more beneficial for you to incorporate thunderbolt on Starmie rather than rapid spin.
Finally, I'd switch the swampert lead for a faster lead that is not weak to grass.
snuffleoffagus- Posts : 600
Friend Code : Main (HG)-3481 5174 5889
Re: New team :)
I would suggest taking out rapid spin on starmie and putting t-bolt, as well as giving it a scarf.
KoolAid- Posts : 1872
Friend Code : 4641-1153-4420
Re: New team :)
I think it looks good all I can say is switch stone edge for rock slide on gliscor I don't like the 80% acc it always fails me when I need it and maybe taunt for ice fang to threaten grass types and dragon types
RSLfan- Posts : 242
Friend Code : 2837 2453 0624
Re: New team :)
You could try giving Gliscor Stealth Rocks and moving it to lead, its done me wonders, I have Night Slash and Aqua Tail on him which takes out the ever so common Azelf and Aerodactyl leads that want to Taunt him.
Also, you need ice beam on that team, somewhere, maybe Starmie.
But ice is such a great offensive type every team should have a good ice beam.
And once somebody figures out what your Tyranitar is trying to do its going to be set up bait for any Mence, Gyarados, or Lucario. So i'm not so sure that the set you have for it will do well.
If you would like a sturdy wall that can fire back well, you may want to look at Mesprit, which might be weird to think of but 105 defenses coupled with the right EVs and Natures and an immunity to the ever so common earthquakes that will be aimed at your Metagross and Tyranitar he does pretty well.
Also having a good movepool to go with his descent 105 base SpA.
Also, you need ice beam on that team, somewhere, maybe Starmie.
But ice is such a great offensive type every team should have a good ice beam.
And once somebody figures out what your Tyranitar is trying to do its going to be set up bait for any Mence, Gyarados, or Lucario. So i'm not so sure that the set you have for it will do well.
If you would like a sturdy wall that can fire back well, you may want to look at Mesprit, which might be weird to think of but 105 defenses coupled with the right EVs and Natures and an immunity to the ever so common earthquakes that will be aimed at your Metagross and Tyranitar he does pretty well.
Also having a good movepool to go with his descent 105 base SpA.
jolteon14- Posts : 225
Friend Code : 5199 5400 2403
Re: New team :)
Hmm yeah i will give Starmie T bolt, but no need for a scarf it outspeeds most things anyway and yeah i need to take something out for a wall but not sure what, can't be scizor he is my main revenge killer and an offensive beast hmmm
Nikinho- Posts : 22
Re: New team :)
I have a suggestion that Jolt and I talked about: train a regi for a wall.
Regice has 200 base special def.
Regirock has 200 base defense.
Registeel has 150 in each defense for base stats.
It's something to consider.
Regice has 200 base special def.
Regirock has 200 base defense.
Registeel has 150 in each defense for base stats.
It's something to consider.
MasterKeyX- Posts : 137
Friend Code : 0860 1979 8849
Re: New team :)
I would suggest giving Metagross leftovers, as it turns alot of 2HKOs into 3HKOs. I would also suggest instead of using one of the regis, use mesprit. the two better regis are both weak to ground, which is another weakness your team doesnt need.
KoolAid- Posts : 1872
Friend Code : 4641-1153-4420
Re: New team :)
True, i didn't consider the multiple weaknesses of each regi. You might wanna go with Metagross after all. He's a beast. or, if all else fails, a Blissey with ridiculous HP.
MasterKeyX- Posts : 137
Friend Code : 0860 1979 8849
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